[effect] Phong Ball

Share your Construct 2 effect files

Post » Tue May 03, 2016 5:42 pm

Hi there

Another great cool port of shader for you ;
This time i decided to port phong shading balls , in this example all you see here are drawn with shader.
You can set light position and colors use full to make nice game without drawing sprite.
Image
**** clikc to add balls for testing perfs;

live physic example: http://gigatron3k.free.fr/html5/C2/FX/ball

http://gigatron3k.free.fr/html5/C2/FX/vectorball.rar



Just need to add light position variables on REQUEST.
On Air:
XTD ??
Last edited by Gigatron on Mon Nov 07, 2016 1:52 pm, edited 1 time in total.
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Post » Wed May 04, 2016 6:08 pm

This is pretty cool haha. Love all your contributions. If it were possible to buy you a beer, I would.
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Post » Thu May 05, 2016 4:28 am

ultrafop wrote:This is pretty cool haha. Love all your contributions. If it were possible to buy you a beer, I would.


Thank you very much :)
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Post » Sun May 15, 2016 12:34 pm

Just renamed this shader to Vector Ball.
If you want to draw nice balls on your game this shader is for you ;)
You can set colors and light x,y position.

Image

http://gigatron3k.free.fr/html5/C2/FX/vectorball.rar
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Post » Sun May 15, 2016 1:09 pm

Gigatron wow nice thanks
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Post » Mon Oct 24, 2016 10:37 pm

thanx this is cool
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Post » Mon Nov 07, 2016 12:30 am

Wow, and the performance is far beyond what I would have expected for that kind of effect. Not perfect, but gosh darn close.
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