[effect] Seascape Shader

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Post » Thu Oct 01, 2015 8:49 pm

Hi

Seascape from TDM was ported to C2. So if someone is interested
PM .. me ! Or if you are good in hack you can rip it with Firefox Shader Editor.. include just defaut .xml file with it.
live demo on my Web-site Entirly done with C2;
Go to My html5 demos and click to demo13 button...

: http://gigatron3k.free.fr/Intro
http://gigatron3k.free.fr/Intro/

https://www.shadertoy.com/user/gigatron

https://twitter.com/realistquantum

Ezekiel 1-4 ; ufo landing explanation ..

CONSTRUCT 2 THE ONLY FAST WAY TO HTML5

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Post » Thu Oct 08, 2015 8:15 pm

Wow! you put a lot of work into this!

Very well done :)
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Post » Mon Oct 19, 2015 7:15 pm

@Gigatron, you are pretty much the best.
Could this work alongside the three.js plugin you're developing?
Be sure to check out my Metroidvania game, A Hole in the Earth
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Post » Mon Oct 19, 2015 7:25 pm

ryanrybot wrote:@Gigatron, you are pretty much the best.
Could this work alongside the three.js plugin you're developing?

This is a shader , it works independently.
threejs is very complicate to implement into C2. I am working really hard to do something for C2 users..
http://gigatron3k.free.fr/Intro/

https://www.shadertoy.com/user/gigatron

https://twitter.com/realistquantum

Ezekiel 1-4 ; ufo landing explanation ..

CONSTRUCT 2 THE ONLY FAST WAY TO HTML5

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