[effect] SeaScape

Share your Construct 2 effect files

Post » Tue Aug 23, 2016 7:55 am

Gigatron wrote:@jatin1726
You are no need .capx file it's easy to include this fx on your crazy;
1- start new project
2- insert sprite object
3- assign fx seascape to this sprite
4- run your project ... that's all


Thanks Gigatron for such quick reply. But I want to ask that like there is slider which changes effect values. How to get it. Can I get .capx of that?
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Post » Tue Aug 23, 2016 10:24 am

ok, i like to help people.... and will make a project file for you soon...
http://gigatron3k.free.fr/Intro/

https://www.shadertoy.com/user/gigatron

https://twitter.com/realistquantum

Ezekiel 1-4 ; ufo landing explanation ..

CONSTRUCT 2 THE ONLY FAST WAY TO HTML5

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Post » Tue Aug 23, 2016 10:33 pm

@Lordshiva1948
@jatin1726
Ok friends, this fx was now updated with some sea colors parameters see demo;
And off course .capx example added
http://gigatron3k.free.fr/Intro/

https://www.shadertoy.com/user/gigatron

https://twitter.com/realistquantum

Ezekiel 1-4 ; ufo landing explanation ..

CONSTRUCT 2 THE ONLY FAST WAY TO HTML5

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Post » Wed Aug 24, 2016 8:35 am

Gigatron son when do you have time to sleep & eat?
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Post » Tue Aug 30, 2016 9:38 am

Lordshiva1948 wrote:Gigatron son when do you have time to sleep & eat?


I am availalbe on mail ... [email protected]
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Post » Tue Aug 30, 2016 9:48 am

I am availalbe on mail ... [email protected]

there is no link with this
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Post » Mon Sep 12, 2016 5:50 am

Great effect Gigatron! I paired it with a few layers of your reflect fx to create a lovely seascape. :)

If I had one request on params -- being able to adjust the camera X/Y/Z position would be super sweet for proper parallax in a 2d game.

Your current Horizon X/Y params are actually Pitch/Yaw adjustments (rotational), not positional -- like using your mouse to look around in an FPS.

Thus, to extend the FPS metaphor, X/Y/Z params would be like WASD/JUMP.

Either way, thanks! :)
Don't lose your work. Backup your game with Dropbox.
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Post » Mon Sep 12, 2016 3:50 pm

@TiAm

Absolutely you are right, just added what you want to scroll the sea .. play with sliders and see the result ;
To inverse movement left use HorizonX slider etc....

Updated demo : http://gigatron3k.free.fr/html5/C2/FX/seascape

Updated fx : http://gigatron3k.free.fr/html5/C2/FX/seascape.rar
http://gigatron3k.free.fr/Intro/

https://www.shadertoy.com/user/gigatron

https://twitter.com/realistquantum

Ezekiel 1-4 ; ufo landing explanation ..

CONSTRUCT 2 THE ONLY FAST WAY TO HTML5

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Post » Mon Sep 12, 2016 4:11 pm

very good! can you make effect for top down games?? :D
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Post » Mon Sep 12, 2016 4:19 pm

@delgado
delgado wrote:very good! can you make effect for top down games?? :D


You must describe exactly what you want .. with picture or with simple english :)
http://gigatron3k.free.fr/Intro/

https://www.shadertoy.com/user/gigatron

https://twitter.com/realistquantum

Ezekiel 1-4 ; ufo landing explanation ..

CONSTRUCT 2 THE ONLY FAST WAY TO HTML5

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