effects not distort mapped

For questions about using Classic.

Post » Tue Sep 08, 2009 9:42 pm

if you use a distort map, the effect is still drawn in the original shape of the sprite
for instance,
this means you can't use any effect on a distorted sprite unless you just use it as a layer effect
which won't work most of the time if you have objects passing over one another
Spriter Dev
B
87
S
21
G
12
Posts: 3,240
Reputation: 16,461

Post » Tue Sep 08, 2009 9:48 pm

True some things wont go past the bounding box. You could always extend the perimeter, but you would have to change the distort map to compensate.
Image Image
B
161
S
48
G
90
Posts: 7,347
Reputation: 66,749


Return to Help & Support using Construct Classic

Who is online

Users browsing this forum: No registered users and 4 guests