effects not distort mapped

For questions about using Classic.

Post » Tue Sep 08, 2009 9:42 pm

if you use a distort map, the effect is still drawn in the original shape of the sprite
for instance,
this means you can't use any effect on a distorted sprite unless you just use it as a layer effect
which won't work most of the time if you have objects passing over one another
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Post » Tue Sep 08, 2009 9:48 pm

True some things wont go past the bounding box. You could always extend the perimeter, but you would have to change the distort map to compensate.
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