Ejecta and construct 2

Discussion and feedback on Construct 2

Post » Mon Oct 08, 2012 10:39 pm

I guess that's a fair situation. I just hope the other exporters, particularly Awesomium, get working properly quickly!
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Post » Tue Oct 09, 2012 12:35 am

[QUOTE=sqiddster]... even if it took a year with no updates, and no third party compatibility.[/QUOTE]
I doubt they could do this without offering a refund. People bought C2 because they want to make games, not to wait around for a new engine. Besides, if Scirra made this switch they would be playing perpetual catch-up to Stencyl. Really, the only difference between Stencyl and C2 would be the UI. It would also nullify their tremendous advantage in HTML5 which is a promising technology. I don't know if HTML5 will be the technology to rule all the platforms, but I don't think it is in any danger of becoming obsolete in game development. However, I can see why people are getting impatient with HTML5 - the hype was so enormous and premature.

Edit:
This highly relevant article just came to mind. TL;DR, while Scirra is rewriting everyone else will be moving ahead and that obviously isn't good for Scirra.Trevor102012-10-09 01:09:54
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Post » Tue Oct 09, 2012 1:34 am

You're absolutely right. I guess I'm just a sucker for performance benefits ;)
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Post » Tue Oct 09, 2012 3:44 am

I wonder if HTML5 performance will get much better, or if it will just be newer computers/devices with more power that will make it seem likes its improving.
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Post » Tue Oct 09, 2012 1:09 pm

I'm worried because there's the possibility html5 will never cover all our needs, not only performance wise. Hope i'm wrong. Edit: Seeing things like this makes me have hope.Kiyoshi2012-10-09 13:36:45
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Post » Tue Oct 09, 2012 3:31 pm

@alspal - typically software improvements help HTML5 get faster as well. For example, iOS's javascript engine typically gets faster with every update, so even the same device should be faster with iOS 6 compared to iOS 5. Also occasionally we can optimise our engine a little better too as well, so it's not just hardware updates that improve things.

@Kiyoshi - what specifically are you worried about needing that HTML5 does not offer? If you can name specific features, I can tell you what I know about the current standardisation efforts at W3C. For example, real-time low-latency multiplayer with voice calls and access to webcam and microphone is on the way with WebRTC.
Scirra Founder
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Post » Tue Oct 09, 2012 3:44 pm

The more i read Ashley's responses, the more I have faith in the future of C2. Thanks for responding to these concerns
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Post » Tue Oct 09, 2012 6:14 pm

The truth is, Android is known to be below par with regards to HTML 5 performance but I do know it's being resolved. It takes time but it'll happen. Then we'll have great performance on all platforms (don't know about Windows 8 yet). Everything is still in development and will improve, just needs patience.

:)vandinz2012-10-09 18:14:28
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Post » Tue Oct 09, 2012 6:16 pm

Interesting! Thanks for bringing this up!
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Post » Tue Oct 09, 2012 10:11 pm

vandinz, Windows8 has great support for developing with html5 in VisualStudio. However IE does not support webgl
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