Ejecta Audio Issue?

Discussion and feedback on Construct 2

Post » Tue Apr 29, 2014 2:11 am

I'm trying to convert my game over to ejecta as new cocoonjs v2.0 is a downgrade in performance, but i'm experiencing audio issues, loop music at end or beginning is a couple of milliseconds too fast or slow, it just won't connect smoothly.

also random noise in game, in my game its a high pitch noise.

does anyone experience this??
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