Ejecta don't work with xcode 6 beta

Discussion and feedback on Construct 2

Post » Thu Jun 05, 2014 11:07 am

Hi to all
I installed ios8 on my device and xcode6 beta on my mac.
I try to play my C2 game (exported with ejecta) on my iphone5c and xcode returned to me 12 issues and the build fail.

the issues i think are made by webgl becuase the error message is:
"Use of undeclared identifier 'GL_FRAMEBUFFER' "
and also
"Use of undeclared identifier 'GL_RENDERBUFFER' "

I don't know if is a problem between ejecta and new xcode6 beta,
I suppose this because a week ago a used xcode 5 and all worked fine!!!

is there anyone who has encountered these problems?

Thank's
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Post » Thu Jun 05, 2014 11:41 am

i presume they will fix this in due course
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Post » Thu Jun 05, 2014 11:56 am

Ok I know...
I'd like to know if it is a general problem of all those who have xcode6
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Post » Tue Oct 14, 2014 2:12 pm

Any update on this? I am running into the same issue
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Post » Tue Oct 14, 2014 11:00 pm

Where are you downloading Ejecta from? I thought they already fixed it. Try the latest code: visit https://github.com/phoboslab/ejecta and click 'Download zip' on the right.
Scirra Founder
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