Ejecta export and contentScale issues

Discussion and feedback on Construct 2

Post » Mon Nov 24, 2014 12:25 pm

When exported to iOS using Ejecta, I get a contentScale issue because of which a blank screen appears on iPhone. on iPad the same app works. Here is the link where another person has hit the same issue and was checking with Ejecta team - There are also more details on why this issue might be happening on construct2 -
https://github.com/phoboslab/Ejecta/issues/441

Please let me know if anyone was able to workaround this issue? Request @Ashley to help if this is something that can be addressed within Construct2 as [email protected] has suggested in the above link.

Edit : With WebGL off, it works...with WebGL on the issue is there.

Appreciate any help!

thanks!
For game development / IT services contact - [email protected]

List of published iOS apps -
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Post » Mon Nov 24, 2014 3:20 pm

Can you file a bug report following as many of the guidelines as possible? That will make sure I don't miss it. Thanks!
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Post » Mon Nov 24, 2014 4:13 pm

Thanks @Ashley. Here is the link to the bug report created - viewtopic.php?f=151&t=119750
The .capx content doesnt matter much, so I created a very basic one with 4:3 aspect ratio window size matching that of iPad that gives an issue for iPhone export.
For game development / IT services contact - [email protected]

List of published iOS apps -
https://itunes.apple.com/us/artist/ravi ... d693234511
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Post » Wed Nov 26, 2014 9:27 am

Wanted to share that Cordova works very well for me on iOS for all variants of iPhone / iPad...Bye bye Ejecta.
For game development / IT services contact - [email protected]

List of published iOS apps -
https://itunes.apple.com/us/artist/ravi ... d693234511
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Post » Wed Nov 26, 2014 10:27 am

@kmsravindra

Cordova = Intel XDK? Is this correct?
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Post » Wed Nov 26, 2014 12:49 pm

@clockworkmonster, I am using phonegap cordova download directly w/o any Intel XDK....Its straightforward and direct to use inside Mac with Xcode .
For game development / IT services contact - [email protected]

List of published iOS apps -
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Post » Wed Nov 26, 2014 2:50 pm

Cordova is an open-source library used by all of PhoneGap Build, Intel XDK, Crosswalk and Ludei's webview based platforms (AFAIK).
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Post » Wed Nov 26, 2014 3:54 pm

@kmsravindra

Ok, sorry for my confusion. I was asking since I know about PhoneGap, CocoonJs and Intel XDK:

- PhoneGap Build costs $9,99/Mo...
- CocoonJs is free, but does not support AdMob.,,
- Intel XDK is free and supports AdMob, so I am interested in this option. This is why I asked ;-)
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Post » Fri Nov 28, 2014 11:17 am

@clockworkmonster, as Ashley mentioned, Cordova is an open source library and can be used for free.
For game development / IT services contact - [email protected]

List of published iOS apps -
https://itunes.apple.com/us/artist/ravi ... d693234511
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