I'm in dire need of some help.
Our game compiles in Xcode, and runs on the ipad, but after displaying the ejecta standard startup screen, it fades out to black, and then...
I tried running only our intro screen, and that runs. But trying to run the entire game, and no intro screen - the game will not display.
Any suggestions would be VERY appreciated.
- no physics used
- no external plugin used
- game works in Cocoonjs
Win7 64- i7 firstname.lastname@example.orgGhz, p6t Deluxe v1, 48gb, ATI 7970 3gb, EVGA 590 3GB, Revodrive X2 240gb, e-mu 1820. Screens: 2 x Samsung s27a850ds 2560x1440, HP 1920x1200 in portrait mode