Elevator

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Post » Mon Jul 07, 2014 9:43 pm

I'm making an elevator... but not sure how to go about it. I just want a regular floor, to be used as an elevator. Problem: When I use the condition : "Platform is on floor" I can't seem to figure out how to know WHICH floor. (In this case, a sprite called Elevator). I could make a collision object stem upwards, so that it knows if the player is standing on it... and then pin it to my elevator floor, which is a solid... but there must be an easier way?

Thanks.
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Post » Mon Jul 07, 2014 9:50 pm

Use when player overlap at offset ---- move elevator to X.
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Post » Mon Jul 07, 2014 10:00 pm

A0Nasser I don't Understand,,,
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