Enable , Disable for all behaviors

Discussion and feedback on Construct 2

Post » Fri Dec 02, 2011 12:59 am

Just tried to fade an object when a condition is met and realized it just starts fading right away. No way to start it at a determined time. So yeah it needs a enable/disable. Sorry if this has already been asked :|Kiyoshi2011-12-02 01:08:03
B
58
S
13
G
10
Posts: 632
Reputation: 12,505

Return to Construct 2 General

Who is online

Users browsing this forum: andreyin, Eisenhans and 12 guests