Enable , Disable for all behaviors

Discussion and feedback on Construct 2

Post » Fri Dec 02, 2011 12:59 am

Just tried to fade an object when a condition is met and realized it just starts fading right away. No way to start it at a determined time. So yeah it needs a enable/disable. Sorry if this has already been asked :|Kiyoshi2011-12-02 01:08:03
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