I want to encrypt and store bunch of resources in one file
And read them again in game.
So i searched the forum and found out that crc32 and md5
will do the work.
I also checked out samples, but i can't figure out how this
works so i can't do the thing.
I'd be grateful if you guys help me
( it would be very appreciating if you make a .cap file
For me. :-) )
[Edit : Any method of storing is okay. I just want to know
as many way as I can, So I can think and decide the best solution.
And also maybe I could collaborate multiple stuff to work.]
A.png, B.png, C.jpg . . . . . -> Graphics.pak
A.ogg, B.wav, C.ogg . . . . . -> Sfx.pak
A.mp3, B.wma, C.mod . . . . . -> Bgm.pak
Ps ) I also want to get this packed files can
Be modified (add / delete / change assets#