End of The Station 2012

Post your Construct-made creations!

Post » Mon Jan 21, 2013 6:57 pm

Glad to see that enemies can crouch and punch now. That should make your game play a lot better! The AI seems cool too.
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Post » Wed Jan 23, 2013 8:52 pm

This game is looking awesome,love the art style..
As long as I can move left, right and fire, I'm Happy...
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Post » Tue Jan 29, 2013 8:16 pm

The gameplay is fun. The controls are incredibly solid. And the art is cool, especially the main character. Great job, Android-Music.
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Post » Sat Feb 09, 2013 8:46 pm

Thanks guys!!!

Decided to make a 3D gun preview, no glow effects unfortunately, had to render in hardware mode(plus I'm not an experienced 3D artist)
[TUBE]http://youtu.be/_12n_0I3dl0[/TUBE]

Who knows, maybe one day I'll be able to implement some real 3d guns in the game, not for direct ingame use but a weapon preview - you know, that cool horizontal gun rotation - unitybeta4versionvideoAndroid-Music2013-02-10 21:56:55
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Post » Sun Feb 10, 2013 9:54 pm

A mini boss test pic



It's not a final version, just a placeholder, the final one will look badass!

I love how the project progresses, can't show you much cause what happens these days is mostly a code/logic work and some design decisions, however I'm preparing some awesome stuff, you'll like it for sure, guys!

Please spread a word about this game if you like it, that would be kickass!

Also: there's a huge possibility new demo will be available for you guys to test it out near the end of February or very early March, keep in touch!
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Post » Thu Feb 21, 2013 2:00 am

A frame from my teaser video
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Post » Sat Mar 02, 2013 6:53 am

Some experiments with awesome lighting effects:




Gaaah it's March and I'm not finished yet! I have some interesting excuses though :)

Perhaps you know a game called "Intrusion 2"... I'm the guy behind the soundtrack. The game has got "IGF Finalist" badge(technical excellence), so Alexey Abramenko, the guy who made this game, was invited to IGF and GDC. He suggested me to visit those events and asked to help him with some minor stuff thereas well. Sure that was awesome news but later we've confronted one serious problem: money. I was trying to find some cash for 2 months but had no luck with work, plus I got insomnia and some problems with my right arm(uncomfortable pc table), I had to stay at home but now everything is fine so I can finally work without any issues :)

I'm planning to launch fundraiser soon(hopefully this month, demo is gonna be available as well! Please tell me if you like the idea, that's important to me! :)

Oh and btw could you guys recommend me any voice actors? I'm currently searching for girl voices but any other voices are cool too, I've got many characters in mind, imporant things - sound quality and pronouncing!

Any other suggestion about my game are welcome, like always! ;)
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Post » Mon Mar 18, 2013 11:42 pm

Okaaaay, I've launched an IndieGoGo campaign! Feel free to support me or go take a laugh, anyway, worth checking out! :)
http://igg.me/at/eos12/x/44672
[TUBE]A9gWq6pOG8c[/TUBE]Android-Music2013-03-21 20:57:51
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Post » Tue Apr 16, 2013 1:13 pm

Hey everyone! Been a long time, had troubles finding cash for living! I launched campaign 3 weeks ago hoping to get some financial support but completely failed even after contacting near 300 people and game magazines. Many people really liked this project and even spread a word, original prototype was featured at Coin Arcade
Guys, I need some help, I need at least to reach $700 so I could buy a drawing tablet and make living for some time at least, that will accelerate development and improve my art style a lot!
If you feel like you wana support me, I'd be very grateful for your help!
And to make this post look less like "help me Imma need sum moneh" take this! Don't forget to check my trailer from the previous post if you haven't already! Oh and btw, I'm inviting to Newgrounds demo beta test soon so drop me a line if you wanna have an early look at my WIP demo!
Android-Music2013-04-16 13:15:44
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Post » Wed May 08, 2013 10:58 pm

Well, campaign didn't turn out well for me - $10 but I decided not to give up, have another test video:

[TUBE]wGA_exap2MM[/TUBE]

Turns up it's gotta take a waaaay much longer than I planned, I'll let you know when the new demo comes up. Meanwhile enjoy screens, pics, vids! :)
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