Endoro's Quest (WIP / Dev Log)

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Post » Thu Dec 22, 2016 9:12 pm

Endoro's Quest is a zero-budget hobby project made by me in my spare time using C2. The game draws inspiration from text based games such as Gemstone IV and classic NES and SNES style games such as Zelda 2 and Castlevania. I have been working on the project for about 3 years and I estimate another 1-2 years of work before public release.

This is a pre-alpha teaser trailer. It contains some place holder assets and may not be an accurate representation of the final version.

The trailer was made using C2, exported as nw.js and recorded directly from the screen with no additional post editing outside of C2.

https://youtu.be/CVcNTc1cRGk

PS - I'm currently looking for a pixel artist to collaborate with me on the project. I need some enemy and npc placeholder sprites redrawn. If you're interested in helping out with the project please let me know.
Last edited by Burvey on Wed Feb 08, 2017 4:07 pm, edited 1 time in total.
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Post » Tue Dec 27, 2016 8:43 am

Looks amazing!
yes.

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|:D|

Gamjolt account:http://gamejolt.com/profile/masgame/409321/
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Post » Tue Dec 27, 2016 5:42 pm

@masgame098 Thank you.

I've been taking a bit of a break for the holidays since my son is home from school. I should be back at it soon and maybe I'll start posting more updates here.
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Post » Tue Dec 27, 2016 11:58 pm

Alrighty, looking forward to trying a early release :)
yes.

__

|:D|

Gamjolt account:http://gamejolt.com/profile/masgame/409321/
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Post » Wed Dec 28, 2016 8:01 pm

Cool trailer!
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Post » Tue Jan 03, 2017 11:31 pm

Thank you. Just finished up taking a short holiday break. Today I completed work on one of the 9 towns currently in the game, Tundra Outpost, home of The Frosty Tintinnabulum Trading Post! Next I'll be working on the 5th dungeon. This one is going to be water based and focused on puzzle solving.
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Post » Thu Jan 05, 2017 2:11 am

Aha, water based temple and puzzle solving? Makes me think of Zelda water temples! In case you need inspiration, "Boss Keys" is this really good Youtube series that analyzes the designs of dungeons in different Zelda games.
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Post » Thu Jan 05, 2017 4:08 am

@AlceX Yes, the original Zelda games are an influence for Endoro's Quest as they were favorites from my childhood. I'll take a look at the youtube videos, they sound interesting. Thanks.
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Post » Mon Jan 09, 2017 6:31 pm

I've been working on getting the positioned audio set up. It's a pain but it's starting to sound good. It would be nice if we could add more then one audio object so we could set different default settings for each. As it stands I'm having to change them via events which is tedious (unless I'm doing something wrong, which is quite possible).
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Post » Thu Jan 12, 2017 2:40 pm

Oh cool, never have tried out positioned audio so I'm looking forward to hearing it.
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