Enemy AI getting stuck on walls

Just started using Construct 2? Post your questions here

Post » Sat Oct 17, 2015 11:48 am

[TOP DOWN game]
So the enemy AI that I've created get's stuck on walls. Let's say the player goes behind a wall, the enemy AI goes straight into the wall and tries to move through it. How do I make it smarter?
Burry me with my empty hands sticking out the ground, so that all can see, that the one who had the world on his hands, died with them empty.
B
19
S
4
G
4
Posts: 135
Reputation: 3,074

Post » Sat Oct 17, 2015 4:42 pm

what behaviour are you using for the movement and what are the attached actions making it go into the wall in the first place?
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
B
54
S
16
G
8
Posts: 6,160
Reputation: 19,775

Post » Sat Oct 17, 2015 7:11 pm

Solid, Bullet & 8Direction.
Burry me with my empty hands sticking out the ground, so that all can see, that the one who had the world on his hands, died with them empty.
B
19
S
4
G
4
Posts: 135
Reputation: 3,074

Post » Tue Feb 23, 2016 7:30 am

@DeRock Replying to this old thread, but hope it helps. You should do that on LOS only. Then when not in LOS, do path finding.
B
60
S
19
G
3
Posts: 451
Reputation: 6,364


Return to Beginner's Questions

Who is online

Users browsing this forum: No registered users and 2 guests