Enemy AI

For questions about using Classic.

Post » Wed Jun 01, 2011 11:45 pm

Question in my game I want to add an enemy that basically that works with the platform behavior and runs after the player attacking him with a sword, made of candy. Can anyone help me get this to work. I have no idea how to do it. Here's the Cap of the game so far I was planning on release it anyways.
[url:3nmvgeov]http://dl.dropbox.com/u/30677634/FuturisticSchoolSource.zip[/url:3nmvgeov]
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Post » Wed Jun 01, 2011 11:59 pm

Oh yeah I forgot to mention that the enemy is GummyKidMelee and his sword is the candy cane sword, forgot to down size that, I can can't really continue very far without it coded. Oh yeah if you can think of a way to make it climb it would be fabulous. Thanks alot if you can reply :) Oh yeah and one other thing the level this is about is just for comedy.
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