Enemy AI

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Post » Wed Jun 13, 2012 11:43 am

Hi everyone. Ive been on this forum, and learning this game engine for the past week. Im currently in charge of my own Indie gaming studion called Xtreme Xecuterz Gaming. Working on the 1st release for my company. Its a space shooter game. For now it shall remain un named since it doesnt have a name yet lolz. But i am having a little trouble on making the AI fight. Any input would be awesome as to how i can handle this problem. Thanks.

i believe this is my capx file.
https://dl.dropbox.com/u/85110258/Space.capro
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Post » Wed Jun 13, 2012 12:26 pm

It would be nice if you were a little more specific as to your problem - nobody really wants to go through all your code if we don't know the exact location and symptoms of the problem.
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Post » Wed Jun 13, 2012 2:13 pm

Also, that's not a .capx file, it's your project file (.caproj). In order to get a .capx file you must select "Save as single file" when saving your project.
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Post » Wed Jun 13, 2012 2:50 pm

ok sorry about that. The problem is my enemy ships. I need them to move around and shoot at the players ship. I cant get them to do that. I have a pretty unique idea of how each level goes. I have everything figured out pretty much accept for the enemy's.

i believe this is the correct file.
https://dl.dropbox.com/u/85110258/Space.capx.backup1
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Post » Wed Jun 13, 2012 5:47 pm

Bumpty bump
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Post » Thu Jun 14, 2012 5:17 am

bump
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Post » Thu Jun 14, 2012 5:52 am

you should look at the demo, i think one does what you are looking for: http://www.scirra.com/construct2/demos
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Post » Thu Jun 14, 2012 6:09 am

@ElShaddai: You uploaded the capx backup file.

Some of your questions can be solved by read this : Beginner's guide to Construct 2

And maybe there's somethings in your need: How do I - Frequently asked questions

hylists2012-06-14 06:10:06
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