Enemy distroy then create another enemy

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Post » Tue Feb 25, 2014 11:50 am

Hello Friends

I am creating a game, i want to create random enemy on different pointer where i define.
i am create 20 pointer and i want enemy will show randomly all pointer..show and hide.

Please help me. Thanks
Chetan
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Post » Tue Feb 25, 2014 12:18 pm

If I understand you

you have 20 (invisible?) sprites that you are going to use to spawn an enemy sprite from.
the enemy sprite should appear, pause for a few seconds and then disappear

if so look at

every x seconds
system : pick random instance "InvisibleSprite" -- "InvisibleSprite" spawn another object "EnemySprite"

give the enemy sprites the fade behaviour set to something like :
fade in 1 sec
pause 4 seconds
fade out 1 sec
fade to destroy

(and if that was a clear as mud....

https://www.dropbox.com/s/sbqcstx64kmza ... point.capx

)
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Post » Tue Feb 25, 2014 1:02 pm

thanks frd...

i can't open this file i am using 160 version can and you send me 163.

Please send me 160 version.

Thanks
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Post » Tue Feb 25, 2014 1:46 pm

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