Enemy firing bullets at player

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Post » Wed Jul 18, 2012 11:19 pm

I finished the tutorial and began working to create my first game. I have run into a dilemma, though. I am currently having my enemy fire objects at me when the enemy is visible on-screen. However, the enemy is firing the objects in a constant stream. Instead, I want the enemy to fire an object, pause for a half second, and then fire again. What is the best way to do this? Thanks!
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Post » Thu Jul 19, 2012 12:29 am

Use every X seconds event.
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Post » Thu Jul 19, 2012 12:39 am

Thank you for your help; I used your suggestion and it worked.
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