This is basically what I'm trying to achieve:
When the player enters one of the "WalkX" groups in the image, the BadGuy plays the "WalkX" animation. Right now it's doing this, but at a 0, 90, 180, & 270 degree setup. However, when I try setting what I currently have to "is between angle XY + XY", it still doesn't work.
It's almost as if even while moving, the BadGuy's angle parameter is never actually set.