Enemy mirrored whit pathfinder

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Post » Thu Jul 28, 2016 8:16 pm

Hey guys, I have a problem with the enemies, I am using the pathfinder and when my pj repositions the enemies do not rotate, I tried that when the right control simulates are mirrored, but I is not going well. Anyone know how to fix the problem? Thanks. :idea:

Note: sorry if my english is not cool :p
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Post » Sun Jul 31, 2016 8:14 am

Have you checked under the Path finding Behavior properties if Rotate Object is set to "YES"?

Do you want to Rotate or mirror the object...They both do different actions...

You might need to post your event sheet and make it clear what you want to happen..
When in doubt..or you are lost in a Zombie apocalypse or someone is giving you a hard time..Remember one thing..... Read the Construct 2 Manual..it will save your life.:)
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Post » Sun Jul 31, 2016 9:28 pm

really, i want a mirrored, not rotate, sorry. I try some ways but right now i cant do my enemy set mirrored. Look my event sheet, if you have idea can i do, tell me bro, thanks. :? Image
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