enemy point values [SOLVED]

For questions about using Classic.

Post » Sun Nov 08, 2009 8:16 pm

How do I make my enemy's have point values when they are destroyed? and a score tracker?
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Post » Sun Nov 08, 2009 8:30 pm

Moved to Help & Tech Support.

I'd recommend you go through the Ghost Shooter tutorial at www.scirra.com/tutorials
It'll teach you most of the basic concepts of Construct, as well as how to achieve that with Private and Global variables.
Scirra Founder
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Post » Sun Nov 08, 2009 8:32 pm

Ok, thank you, I will.
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Post » Sat Nov 14, 2009 3:00 am

Thank you for the suggestion. The tutorial was very helpful in many aspects of the game I am currently making. However it did not address this question at all.

I want the enemies to have a point value, and upon destruction have those points added to a score. Which would then be displayed in the UI.

The tutorial showed me how to make a health point value but not a point value.
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Post » Sat Nov 14, 2009 3:39 am

have a look at this then, hopefully it helps.

http://dl.dropbox.com/u/1024727/score.cap
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Post » Sat Nov 14, 2009 6:36 am

This was exactly what I was looking for. Thanks so much.
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