Enemy Problem

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Post » Tue Feb 11, 2014 11:04 am

Hey there,

I have an enemy, with the variables:
Range (when within range, enemy shoots at the player)



Well when I duplicate this enemy, the others do attack when they're not even in range. So how can I seperate these variables, so every Enemy does his own thing?

Thank you
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Post » Tue Feb 11, 2014 11:33 am

System for each enemy would work.
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Tue Feb 11, 2014 11:40 am

What do you mean by system ? what are you ref, to ?
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Post » Tue Feb 11, 2014 11:57 am

https://www.dropbox.com/s/a42mncpjau3e2ud/Duplicate_enemy_Prob.capx
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Post » Tue Feb 11, 2014 12:38 pm


I fig it out ... I used FOR EACH function and it works fine ... Thank you for your time and help ...

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