I'm working on a platform game (named Weed Killer) and need an enemy shooting AI algorithm. So far the forums have not had what I need and the internet provides some formulas for vectors but could not work out how to implement it in Construct2. Has anyone worked this out so far?
Here is a link to what I have so far... WeedKiller.AtomAce.com
This is what I wan to do...
Have our player who can run and jump,
and an evil green cacti monster who is static and shoots some pinkish orbs at our player.
I welcome your advice