Enemy Spawn Problem

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Post » Sat Sep 01, 2012 12:34 pm

Hi All,

I am having problems with a spawner, it feels like I am missing something simple but I just can't see what.

I would like, once the countdown reaches 0, for an enemy to spawn every 2 seconds and move in a different direction.

MonsterSpawn.capx

All the logic should be correct but for some reason it creates LOTS of monsters and I don't know why, I just want one of each???

It does work if I just move the enemies to the spawn point but I really don't want to have all the enemies on the Layout, it would just be so much easier if I can spawn them.

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Post » Sat Sep 01, 2012 1:03 pm

Events 5,6,7 should be subevents of 4. Or alternatively, you could add 'System: Trigger once' to events 5,6,7.
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Post » Sat Sep 01, 2012 2:42 pm

Excellent, thanks.
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