Epic Platformer (Game Templates)

Discuss Scirra's 2D Asset Store

Post » Wed Mar 15, 2017 10:16 pm

Image
This is a basic test of the character as I'm making him... i also have a 3d model of it to decide which version i'll go with in the end ... that will decide the overall look and feel of the game once it's finished. For now I'm using the pixeled version to design my animations and finish drafting my concept. It will be a hack/slash jump adventure type plataformer with maybe some puzzles sprinkled on.
Freefall Bird
B
47
S
9
G
5
Posts: 280
Reputation: 5,781

Post » Thu Mar 16, 2017 12:17 am

Awesome!
Kind Regards,
Mikael Thomsen
www.solunasoftware.com
B
52
S
24
G
2
Posts: 45
Reputation: 5,010

Post » Mon Apr 03, 2017 8:02 pm

hi,I have a problem, I can not run the game on construct 2, though I have the personal versions. I need help
B
4
S
2
Posts: 8
Reputation: 599

Post » Tue Apr 04, 2017 4:20 am

Getrox wrote:hi,I have a problem, I can not run the game on construct 2, though I have the personal versions. I need help


Hi Getrox.

That is strange. What error do you get? Have you read the readme.txt file?
Kind Regards,
Mikael Thomsen
www.solunasoftware.com
B
52
S
24
G
2
Posts: 45
Reputation: 5,010

Post » Tue Apr 04, 2017 2:56 pm

I solved the problem, thank you
B
4
S
2
Posts: 8
Reputation: 599

Post » Tue Apr 04, 2017 3:07 pm

Awesome! 😊
Kind Regards,
Mikael Thomsen
www.solunasoftware.com
B
52
S
24
G
2
Posts: 45
Reputation: 5,010

Post » Wed Apr 19, 2017 12:27 pm

Hi there

It looks cool.

For my project i need to switch between two characters
and i need camera controls: Zoom, follow character, fixed positions and animated. Is this possible?

Does the template work in classic`?

Best!
B
2
Posts: 1
Reputation: 152

Post » Wed Apr 19, 2017 12:53 pm

Hi Wiredfly

What do you mean with "2 characters"?

The template support camera controls like follow a sprite or smoothly go to a location and zoom.

The template only works in Constuct 2. I plan to upgrade it to Construct 3 later this summer.
Kind Regards,
Mikael Thomsen
www.solunasoftware.com
B
52
S
24
G
2
Posts: 45
Reputation: 5,010

Post » Thu Jun 15, 2017 9:04 pm

@SolunaSoftware
Soluna Software wrote:
The template only works in Constuct 2. I plan to upgrade it to Construct 3 later this summer.


On trying to load it into Construct 3, it brings up the addon/plugin box.
Searching around, all but one of the plugins have already been converted to C3, and load in okay.

The plugin that is missing, and prevents Epic Platformer from loading is "Spritefont+"
The original creator of the plugin hasn't been online in 2 years, so they are unlikely to convert it.

While I have asked in the plugin forum, if someone could kindly convert it, I would ask you if its possible you can use an alternative to the plugin incase it isn't converted soon?
Is the plugin just used for the NPC/cutscene text boxes and could I just easily remove those events and it doesn't affect the rest of the project?

I'm eager to continue work on my project :)
B
21
S
6
G
2
Posts: 188
Reputation: 3,450

Post » Fri Jun 16, 2017 4:15 am

Hi Discmach

I will enable support for C3 and it will happen this summer as promised

Now I know that at least one person is waiting for this. I will try to hurry as much as possible. 😊
Kind Regards,
Mikael Thomsen
www.solunasoftware.com
B
52
S
24
G
2
Posts: 45
Reputation: 5,010

PreviousNext

Return to Scirra Store

Who is online

Users browsing this forum: No registered users and 1 guest