-Epicopter- Public Feedback Alpha

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Post » Sun Sep 06, 2009 1:07 pm

Yeah, still somewhat annoying to control. I suppose I should just not touch it rather then comment about things I don't really understand.
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Post » Sun Sep 06, 2009 6:50 pm

Oh wow, it resembles choplifter a lot! I didn't even know the game existed :mrgreen: .
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Post » Mon Sep 07, 2009 2:57 pm

[quote="Davioware":3udrodzc]Oh wow, it resembles choplifter a lot! I didn't even know the game existed :mrgreen: .[/quote:3udrodzc]

That was my favourite game on the C64 :D

And yeah, it is a tad hard to control, it took me an hour or so before I could really start to fly around without crashing.

I think it would be a lot easier with 360 controller support though, using the trigger as thrust etc. and the stick to hover around.

I guess I just mastered it through sheer determination lol.

~Sol
Tired of crappy file hosts that are crappy? Get DROPBOX - https://db.tt/uwjysXJF
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Post » Mon Sep 07, 2009 6:15 pm

Sweet game! Amazing work for a side project. I had trouble with the controls as well. I got the hang of them ok, but could either kill enemies or pick up prisoners. It was nearly impossible to do both at the same time. Still really nice work.
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Post » Tue Sep 08, 2009 11:49 pm

Respawning and falling uncontrollably to my doom in less than half a second is never a good thing.

However the music is suitably epic.
I like, albeit with an improved control scheme. Maybe pick up some clues from Choplifter?
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Post » Thu Oct 01, 2009 1:27 am

Good news. After replaying my old demo of the game a few weeks ago, I realized that the controls were absolutely horrid. :mrgreen: Everything has been changed and fixed, and the controls are nice and responsive now.

On another note, Epicopter is going to be back with another demo in the near future... And I've turned it into a fully procedurally generated post/present apocalyptic strategy/rpg hybrid. As It stands right now, it's really fun to play, and i'm currently sorting out the details of the story. I've added tons of new content, and I have really high hopes for the future of this game... I'm even starting to consider selling it for 5$ or so... :shock:
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Post » Mon Oct 26, 2009 4:02 am

A little taste of what's to come.

http://www.youtube.com/watch?v=yWZm92eCTmM
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Post » Mon Oct 26, 2009 2:53 pm

thats bad ass looking, cant wait to see if flying is now flying, instead of crashing and exploding.
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Post » Tue Nov 03, 2009 5:02 pm

The lastest version seems fantastic. Great game. :D
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Post » Wed Oct 27, 2010 6:18 pm

Looks beautiful. Hope you get all the way to the release!
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