Error - Close project after trying to reorder layouts

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Post » Wed Mar 29, 2017 10:13 pm

I got a crash when I was trying to close a project.

Steps:
-Open a new project.
-Add a new layout to the project.
-While the rename option is still active for the new layout, try to click the new layout and drag it above the first layout. This produces no visible result.
-Right click the top node for the whole project under the Project panel and left-click the "close" option.

Result:
The program crashes, giving a bug report. However, I notice in the background that the project had successfully closed.

Here's a video for clarification.

Also, if the reader wants a break, this video feels relevant to the current stage in Construct's lifecycle.

Error report information
Type: assertion failure
Message: cannot find project bar tree item
Stack: Error at Function.ǃV.ǃSHO (https://editor.construct.net/r12/main.js:2:224569) at te (https://editor.construct.net/r12/main.js:2:195602) at window.assert (https://editor.construct.net/r12/main.js:2:196022) at window.ǃbn.ǃhS (https://editor.construct.net/r12/compon ... .js:1:3547) at P.ǃhl.then.then (https://editor.construct.net/r12/compon ... .js:1:7902)
Construct 3 version: r12
URL: https://editor.construct.net/
Date: Wed Mar 29 2017 16:31:54 GMT-0500 (Central Daylight Time)
Uptime: 43.1 s

Platform information
Browser: Chrome
Browser version: 57.0.2987.110
Browser engine: Blink
Browser architecture: 64-bit
Context: browser
Operating system: Windows
Operating system version: 7
Operating system architecture: 64-bit
Device type: desktop
Device pixel ratio: 1.25
Logical CPU cores: 4
User agent: Mozilla/5.0 (Windows NT 6.1; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/57.0.2987.110 Safari/537.36

WebGL information
Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)
Numeric version: 2
Supports NPOT textures: yes
Vendor: Google Inc.
Renderer: ANGLE (Intel(R) HD Graphics 520 Direct3D11 vs_5_0 ps_5_0)
Major performance caveat: no
Maximum texture size: 16384
Point size range: 1 to 1024
Extensions: EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_texture_filter_anisotropic, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context
Eh, Steve!
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Post » Thu Mar 30, 2017 12:38 pm

Thanks, should be fixed in r14.
Scirra Founder
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