Error loading TMX file with multiple tilesets

Discussion and feedback on Construct 2

Post » Mon Jan 20, 2014 1:46 am

Hello!

It seems that the Tilemap TMX importing doesn't like it if multiple Tilesets are included in the TMX file. You get the "Error parsing XML file. Check the file is a valid Tiled TMX file." message.

Here's a sample TMX with two tilesets and it errors out as soon as you drag the TMX into construct. The second tileset isn't even used in the TMX file other than a reference to the file.

https://skydrive.live.com/redir?resid=E9CA508B916AAF6D!32495&authkey=!ALHek75sxRNu3xg&ithint=file%2c.zip


Given that a tilemap represents one layer which would in turn only represent one tileset, I'm pretty sure this is by design but I think it should possibly handle multiple tilesets. One idea would be if if asked:

1- What layer you would like to Import (This is current functionality)
2- Ask what tileset you would like to assign as the image for the above inserted layer => tilemap construct object.


I'm just getting into heavily testing out workflow with the tilemap feature and it's an amazing timesaver!

Any thoughts on this?

Thanks
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Post » Tue Feb 04, 2014 11:45 pm

I saw this too and still looking into it, no solutions.
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Post » Sun May 15, 2016 7:01 pm

I'm getting this error too.. why hasn't this been fixed yet, @Ashley ?
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Post » Sun May 29, 2016 11:45 am

No response to this?
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