Error msg on opening capx

Discussion and feedback on Construct 2

Post » Fri Mar 17, 2017 1:20 am

On opening the latest version of my game capx (and its backup) I get this lovely message:

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Construct 2 Check failure
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Check failure! This is probably a bug:

cannot find animation frame either in last_path or project location

Condition: FileExists(GetProjectPath().c_str())
File: Projects\AnimationFrame.cpp
Line: 239
Function: class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > __cdecl AnimationFrame::GetActivePath(void) const
Build: release 243 (64-bit) checked
Component: Construct 2 IDE
(Last Win32 error: 3)

You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.
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Abort Retry Ignore
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Never experienced this kind of thing before. Does that mean my latest capx is doomed or something?

EDIT: Yeah it is. F%#k me.
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Post » Fri Mar 17, 2017 1:43 am

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Post » Fri Mar 17, 2017 1:48 am

Yeah that's me. The cloud save was syncing while it was open and everything went boom right away. Argh.
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Post » Fri Mar 17, 2017 4:19 am

Still try to rename the file from .capx to .zip and try to decompress it in a temporary folder.
You will have a .caproj file you can edit in the notepad and see if you can open up in Construct 2 nonetheless.

Otherwise, time to save instances of your capx and do some backups from time to time.
New to Construct ? Where to start

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Please attach a capx to any help request or bug report !
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