[EVENT] A blossom tale

Chat about anything not covered in these forums, but keep it civil!

Post » Thu Sep 19, 2013 10:53 am

[QUOTE=7Soul] [day 1] Still not sure where I'm going with this, but I made something:


(sorry for crappy gif)[/QUOTE] Wow, impressive already! Especially when imagining the song accompanying, there's atmosphere with immediate effect.
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Post » Thu Sep 19, 2013 4:45 pm

Good news: The badges are there. Five statements to choose from (blurred in this small preview to not spoil the fun).

Now, if this isn't reason to participate...
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Post » Fri Sep 20, 2013 9:38 am

I know for sure I don't have enough time to show her the whole world. But I think I was able to devise something that will help her in that regard forever... She just grew upon me a little bit more everytime I listened her. So something is coming. Just some polish now, and a proper introduction layout...
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Post » Fri Sep 20, 2013 11:48 pm

@Windwalker
That sounds promising! And it feels good that you like her
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Post » Sat Sep 21, 2013 12:25 am

At first I just wanted to throw together a scrap-built program. But then every missing aspect of it made me uncomfortable. How was I going to invite Blossom into such unkept, messy pile of program? So I decided to fix here, and add this, and polish that... Still not satisfied, but at least it's looking like a decent program. (I just swept the dust under the carpet, hope Blossom won't actually pick it up and look at the code... it's stil... messy...) Now as soon as I tie the intro screen to main event, and fix the issues with the sounds... it will be ready for her!
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Post » Sat Sep 21, 2013 7:31 am

what is the official closing time for creations?
Blossom is a great piece and hope I can get something together
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Post » Sat Sep 21, 2013 11:28 am

@DrGreenThumbCAN
It is intended to end the event on Monday, 23 September. I can't give a more exact time, as the closing of the 'creations' thread has to be done by moderators. I will ask them as late as possible to close on Monday.
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Post » Sat Sep 21, 2013 1:20 pm

@tulamide
appreciate the response

hopefully over next two days can give it a go :)
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Post » Sun Sep 22, 2013 8:14 pm

Allright! It's done! I mean, not entirely done, but the last of the game breaking bugs have been hunted down, and now everything seems to be in order, as long as you run it chrome. I am not entirely satisfied, but actually this one has a feeling of accomplishment for me, which rarely happens. I think I owe this to Blossom herself. I feel good, because I learnt alot from what started as a fun project.

I will upload it in our server in about one hour or so,then will put the link and a couple screenshots in the competitions post.

Thanks, Tulamide, you made the last couple days quite a thrill. Spent the whole weekend too, but it was well worth it.

It's coming soon. As soon as I find a proper name for it :D
-Wind.
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Post » Sun Sep 22, 2013 9:41 pm

Well that's typical! I finally get my Internet connection back yesterday, discover this fantastic event tonight, and need to finish something by tomorrow despite having a hectic day of work ahead

I have nowhere near enough time to create a game, or anything interactive, but Blossom clearly deserves to be helped out even in the smallest of ways. I spent the better part of an hour putting this together for her. No points for originality, but hopefully she enjoys the extra travels

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