Event Based Animation

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Post » Mon Mar 19, 2012 2:41 pm

I am creating a Tower Blocks style game.

I would like to change to another Animation if a box is perfectly aligned to another box.

Animations are Called "Main" and "Hit"

Can anyone help with this?
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Post » Mon Mar 19, 2012 2:59 pm

It depends on what you mean by aligned, really. If you pin them to each other when they collide, you could maybe use:

[code]
Object: Is Pinned
-> Set animation: "Hit"
[/code]
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