Event based Colour Filter Changes

For questions about using Classic.

Post » Thu Jul 14, 2011 5:54 am

I'm trying to change the colour of a sprite using its color filter. I drew it in gray, and set its default colour filter to green. It now shows up green. Via an event its supposed to change the filter to red to make the object look red instead of green, however that doesn't seem to work. I can't seem to change the colour of the object with events. Is this a bug or am I forgetting to do something here?
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Post » Thu Jul 14, 2011 6:43 am

It always works for me. Can you show us cap?
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Post » Thu Jul 14, 2011 7:01 am

Unfortunately cannot. But I can't even get it to work with a fresh cap. I made a gray laser and the color filter is green. It will show up green, but when It comes time to change its color in an event sheet, it just doesn't work.
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Post » Thu Jul 14, 2011 8:31 am

Try white instead of gray.
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Post » Fri Jul 15, 2011 4:26 am

Alright, So I found the problem today. I had to change the color of the lasers as they were being created. I don't know why it wasn't working the other way, but I have it now.
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