[QUOTE=80bit] Could you tell me what you did to resolve? Maybe im dumb (probably) but I cant seem to think of a simple way to trigger something to happen ONCE when a variable changes. Like "On Click" type events..
Any time I use something like:
- If x = 3 then
-- do "Action A"
it continually does Action A over and over and over again as long as x = 3... Other than manually programming another variable called "Action A complete" and then saying:
- if x = 3
- and action a is not complete
-- Do Action A
or maybe thats the only way?[/QUOTE]
@80bit You can use the 'Trigger once while true' system condition maybe
Game design is all about decomposing the core of your game so it becomes simple instructions.