[QUOTE=80bit] Could you tell me what you did to resolve? Maybe im dumb (probably) but I cant seem to think of a simple way to trigger something to happen ONCE when a variable changes. Like "On Click" type events..
Any time I use something like:
- If x = 3 then
-- do "Action A"
it continually does Action A over and over and over again as long as x = 3... Other than manually programming another variable called "Action A complete" and then saying:
- if x = 3
- and action a is not complete
-- Do Action A
or maybe thats the only way?[/QUOTE]
@80bit You can use the 'Trigger once while true' system condition maybe
And that is why you shall respect the bug reports guidelines, not only giving a capx is making the bug reproductible in one click in a situation they can work with (less time wasted trying to reproduce vague instructions) but also it helps filtering false positives.
Game design is all about decomposing the core of your game so it becomes simple instructions.