Event to change player

Discussion and feedback on Construct 2

Post » Tue Jun 26, 2012 4:50 pm

help please
I want to do an event that can change from one player to another.
For example, I have a soldier and when you find a tank to take it and can use the tank as a player.

help please
I give all the positive points to help me.
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Post » Tue Jun 26, 2012 5:56 pm

what happened? no comment...
I'm from Colombia, South America
I speak only Spanish
Spanish tutorials are few and some complicated
but I can translate feedback and guide me.
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Post » Tue Jun 26, 2012 6:22 pm

hmmm you have player1, player2 (2 objects) do this in event:
event1
condition1:player1 collision with (box) (the box is anything you want)
action1:player1:spawn another object --> player2 and put the layer..
action2:player1:destroy.
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Post » Tue Jun 26, 2012 6:32 pm

Oh finally you asked here too.

Ok so here is a quick commented example.

Also one hour without an answer isn't really a big trouble, you could be a little more patient.

Anyway, I hope this helps.
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Post » Tue Jun 26, 2012 6:38 pm

[QUOTE=Kyatric] Oh finally you asked here too.

Ok so here is a quick commented example.

Also one hour without an answer isn't really a big trouble, you could be a little more patient.

Anyway, I hope this helps.[/QUOTE]

that penalty for not being patient,
but I'm really excited because I am participating in a competition to develop a video game for BlackBerry playbook here in Colombia.

The prize is 10,000 U.S., but if you do not win, just to make the game won me a BB Playbook

many thank you very much for the help
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Post » Tue Jun 26, 2012 6:46 pm

[QUOTE=Kyatric] Oh finally you asked here too.

Ok so here is a quick commented example.

Also one hour without an answer isn't really a big trouble, you could be a little more patient.

Anyway, I hope this helps.[/QUOTE]




I will not have the file and asks the version 96 I have the free version 80.2
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Post » Tue Jun 26, 2012 6:51 pm

my idea is to have to eliminate enemies one by one and destroy them to use them as a new player.
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Post » Tue Jun 26, 2012 7:25 pm

hmm you can put 8 direction on all the enemies and on the start of layout set 8 direction to disable in all of them except the player and when player collision with enemy destroy player and enable the 8 direction on that enemy , this even work in the platform if you want
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Post » Tue Jun 26, 2012 8:14 pm

@tianxxchris

Care to share the link to this competition? Is it worldwide?
Thank you.
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Post » Tue Jun 26, 2012 8:26 pm

[QUOTE=tianxxxchris] [QUOTE=Kyatric] Oh finally you asked here too.

Ok so here is a quick commented example.

Also one hour without an answer isn't really a big trouble, you could be a little more patient.

Anyway, I hope this helps.[/QUOTE]

that penalty for not being patient,
but I'm really excited because I am participating in a competition to develop a video game for BlackBerry playbook here in Colombia.

The prize is 10,000 U.S., but if you do not win, just to make the game won me a BB Playbook

many thank you very much for the help[/QUOTE]


Really? just for making a game they give you a BB Playbook? is not like i'm being skeptical, but sorry.. it's simple too much. The playbook cost a lot and a very large amount of competitors will just make an horrible and quick game just to get a playbook, i would think that there is some standard for entering, in any case, if it is how you say it is, it would be a good idea to post the info so other people would get to participate, even if it's only for your country, there may be other fellows from there that would be reading this =D
Cheers!
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