hmm when someone post a capx of a full game i saw an complex stuffs in 1 event sheet why all that???
ok , for me i made about 2 layouts about 4eventsheets does this effect , 1 event sheet for score , 1 event sheet for buttons , other for player , other for scaling background and then i included all eventsheets in 1 eventsheet .... so the question is what is better eventsheets or gruops??
why eventsheets is much organized and it doesn't take (1event) for free edition users its hard to make like 20+ gruops but they can use 20 eventsheets ...
so let me know if this effect the performance or anything ^^