Every gamepad going to work soon

Discussion and feedback on Construct 2

Post » Thu Feb 06, 2014 4:35 am

In Chrome Canary (newest Chrome version) I can use my generic (non Xbox) controllers, so it should work with almost any controller. Can't wait for it to come into Node-webkit!

Chrome Canary, if you want to test
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Post » Thu Feb 06, 2014 6:35 am

So this will include PS3 controllers, Wii Remotes and all the non big name brands..

Or is this just support for more Xbox design controllers?
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Post » Tue Mar 04, 2014 11:42 pm

@jayderyu

I just tried it with a unnoficial PS3 gamepad, It worked, although the mapping wasn't good, and I had to use the L3 or R3 button to get the controller recognised, might be a driver issue on my part though
Game design is all about decomposing the core of your game so it becomes simple instructions.
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Post » Tue Mar 04, 2014 11:50 pm

Interesting, looking forward to results!
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Post » Tue Mar 04, 2014 11:52 pm

I wonder if they'll want us to send in mappings for our controllers with this new input method?
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