Every X seconds question...

Discussion and feedback on Construct 2

Post » Thu May 10, 2012 5:33 pm

I've been making some tests with my fluid simulation(60FPS) and when I replaced every tick, with every X seconds(0.2) My FPS dropped to around 5-10.

I always thought that the every X seconds is speeding up my game as a similar function in Game Maker did.

Does C2 do extra processing and still check every tick and wait until that 0.2 seconds has passed?

Long time ago when I was using Game Maker it was really slow and the best trick was to skip some ticks when checking conditions.
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Post » Thu May 10, 2012 6:00 pm

It really depends on how you are using it... it certainly shouldn't slow down your game!
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Post » Thu May 10, 2012 6:41 pm

This should definitely have made it faster since you're doing less work, so this is a very weird result, maybe share your .capx?
Scirra Founder
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