This example/turotial explains how to create 'continuous scrolling tiled backgrounds objects' (Scrolling textures). There are three main types which are considered here; they are those scrolling in one direction, four directions and rotating tiled backgrounds. The event coding includes both non-family and family objects.
An example can be found in the arcade Here
The .capx file can be found Here
A written tutorial for this can be found Here.
A video tutorial for this can be found Here (Blip.TV). - Or Here (Youtube).
Any questions? Please ask.