examples rpg

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Post » Sun May 05, 2013 7:10 am

Hi everyone!! Tell me where you can download examples, source code and isometric RPG game examples.
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Post » Sun May 05, 2013 11:31 am

You mean, an RPG Construct 2 game engine? I think there is none. I am currently making an RPG as a side project, but it's not even an RPG at the current state.
HARMLESS SIGNATURE THAT IS VIEWED BY OTHERS AS OFFENSIVE AND CONTROVERSIAL
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Post » Sun May 05, 2013 12:26 pm

maybe he meant a plugin or so

but you need to do a lot to create an actual rpg
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Post » Sun May 05, 2013 5:24 pm

Here i was looking for somethink like that. Thats my demo. http://www.scirra.com/forum/topic66703.html
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Post » Sun May 05, 2013 5:31 pm

No, I'm not looking for a game engine or plug-in. I'm looking for an example of how like (diabloLikeMov), but there is only the movement by holding myshy and not on click. maybe there's an example of how diablo 2. movement in perspective by clicking myschi.inventar player ever kakoynibud least I'm new to construct 2.
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Post » Sun May 05, 2013 5:34 pm

and alkaline vopros.podskazhite please, I have my example of how to stick it to the forum?
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Post » Sun May 05, 2013 10:21 pm

If you want diablo like movement you need a couple of things, the first part is easy, have the player sprite move toward where the mouse is clicked. This can be done by pinning an invisible sprite to wherever the player clicks. Then setting the angle of the player character to wherever the click was.

You can also use pathfinding to get it to navigate around objects. But that takes a bit to compute.
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Post » Mon May 06, 2013 5:31 am

I remember seeing a diablo movement tutorial or something in the Frequently Asked Questions topic
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Post » Mon May 06, 2013 7:34 am

Even easier, @BluePhaze , you just use angle(player.X, player.Y, Mouse.X, Mouse.Y). No need for a dummy sprite.
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Post » Mon May 06, 2013 7:36 am

@TL22 but you only want it when they click, you don't want it to follow the mouse unless the mouse click is hit or held down.
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