.exe Performance Issue

Discussion and feedback on Construct 2

Post » Wed Jul 17, 2013 8:34 pm

Hey guys! Quick question, I really want to make my game available for download as a .exe file. However no matter what I seem to do performance takes a major hit when I use node webkit. Do you have any suggestions to make it run well, even with a basic game such as this the frame rate falls to 15 FPS.
Thanks,
JordanLevelUpJordan2013-07-17 20:36:39
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Post » Wed Jul 17, 2013 8:37 pm

Does trying the game in chrome have the same effect? What do you usually run the game in?
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Post » Wed Jul 17, 2013 8:41 pm

@LevelUpJordan, have you run the directXweb installation that can be found from your exported project?
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Post » Wed Jul 17, 2013 8:43 pm

[QUOTE=Arima] Does trying the game in chrome have the same effect? What do you usually run the game in?[/QUOTE]
I only run it as a browser thing in the arcade at the moment (see link in the original post), it runs at 60 FPS in my browser (Chrome)
Thanks for your time!LevelUpJordan2013-07-17 20:43:35
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Post » Wed Jul 17, 2013 8:45 pm

[QUOTE=nemo] @LevelUpJordan, have you run the directXweb installation that can be found from your exported project?[/QUOTE]
I'm very new to this so no, I've simply exported with the node webkit and opened the exe. I'll take a look into it now :)
Thanks to you too
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Post » Fri Jul 19, 2013 10:19 pm

Well, turns out I didn't try everything. Nemo was right and I feel like an idiot! Thanks for your help
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