.exe professional

Discussion of tools and resources for game developers

Post » Fri Feb 14, 2014 9:48 am

As we all now,export via node-webkit makes some dll files which is necessary for it to run,this may look unprofessional for small games.So I want something which can compile all these files to one exe.(Not an installer).Do you know anything like this?
I can't search for google because I don't know what keyword to search for.
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Post » Fri Feb 14, 2014 11:49 am

[QUOTE=Doc Ai] As we all now,export via node-webkit makes some dll files which is necessary for it to run,this may look unprofessional for small games.So I want something which can compile all these files to one exe.(Not an installer).Do you know anything like this?
I can't search for google because I don't know what keyword to search for.[/QUOTE]
Is it really a problem if the user is aware of multiple files being present? I mean that's the case for most games.

There are ways and applications that can do such a thing (google for "package dll in exe" for example), but I believe if the dlls are just packaged the files will have to be extracted again when the game is run.PixelRebirth2014-02-14 12:47:08
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Post » Fri Feb 14, 2014 12:27 pm

I think every "professional" game have some dll's. It's quite normal for game engine to load libraries from external files.

Like @PixelRebirth said. It's not a problem and you should not worry about that.
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Post » Fri Feb 14, 2014 1:55 pm

Most users probably don't care at all about what files the game uses, so long as the game works.

If it's a small game, consider web publishing instead!
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Post » Fri Feb 14, 2014 5:06 pm

While playing with winrar,I got this:
1-Create a sfx.
2-sfx options
3-Run game.exe after execution
4-Use temp mode,
Simple,can also assign an icon,
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Post » Fri Feb 14, 2014 8:08 pm

I believe .sfx format/extension only works with winrar (and possibly registered winrar), making it so that any user who doesn't own winrar can't simply execute/play your game.

Once again, it doesn't matter to have several dll/files, to me a single exe has always been more suspicious then several files.
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Post » Fri Feb 14, 2014 8:11 pm

Intel has a tool that will create an installation package for your node-webkit games. I forget where it is, I found it a few months ago. Search for node-webkit + install + intel on google
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Post » Fri Feb 14, 2014 11:00 pm

There is also this one: http://www.jrsoftware.org/isinfo.php that someone recommended for creating installers for Node-Webkit apps. I haven't tried it yet, but it may be a place to start!BluePhaze2014-02-14 23:01:18
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Post » Fri Feb 14, 2014 11:12 pm

Might be able to do something with 7zip as a self extracting exe.
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Post » Sat Feb 15, 2014 9:48 am

@Kyatic
You are wrong,Anyone can execute it,it's in .exe format.
@BluePhaze thank you,I have been looking for a software like this for sometime now
@newt what does that signature mean?
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