EXE wrapper for HTML5 - alpha test

Discussion and feedback on Construct 2

Post » Wed Apr 18, 2012 8:36 am

Was just recently pointed to this forum by Ashley, have to say really loving to hear about this. Cant believe in all my forum searching for exe wrappers I missed this topic.

I am curious has anyone tried to actually make the game a full exe offline version yet with any success? rather than one loading from the internet. Or is everyone waiting for the devs to include it within C2.

As a license holder I personally would say license only makes the most sense (but i could be biased), the cost of a license is quite low just $79, most adults should be able to save that given enough time during development of the game or use cloud funding (like kickstarter) to raise the money for the cost to utilise it if their project is that good that using an exe wrapper is needed but they really cant afford it.

Also including it in license only will ensure more developers purchase construct2 which will help development as they will have more funding. Which is what i and i imagine all license holders want the most.

Good luck with it i hope to see more soon. I am hoping my game that I am working on will be successful enough so i can support you guys with a full Business Edition license soon and an offline exe wrapper would really make it easier to be successful heh.AJTilley2012-04-18 08:38:50
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Post » Wed Apr 18, 2012 1:38 pm

@AJTilley: we're waiting for Awesomium to be finished, this is a test of their alpha release. We'll be supporting offline play when it's fully released.
Scirra Founder
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Post » Wed Apr 18, 2012 4:34 pm

Okies cool, good to know. Will look forward to it. Its good to know there is a better offline future for html5 games.
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Post » Thu Apr 19, 2012 4:28 am

The game will be an .EXE file like in Cclassic?
with the same structure?
This may be a good solution to prevent code steals, images, etc ;)
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Post » Fri May 11, 2012 12:23 am

I'm not sure if you guys are familiar with Pokki. You can wrap your HTML5 games in an EXE right now with Pokki. That is what Pokki does.

Here are a couple awesome and addicting HTML5 games wrapped in EXE:
http://four-horsemen.en.softonic.com/
http://tupsu.en.softonic.com/

The other nice thing about Pokki is that you get included in the Pokki store so users then get one click access to your games. https://www.pokki.com/

There are some other cool things like desktop notifications and badges to bring users back into the game as well.

thekid...
I obviously work for Pokki, so please keep that in mind with the shameless plug above, but I was seeing a lot of interest in wrapping HTML5 in EXE and that is what we do!

feel free to ping me if you have any questions. ben@pokki.com
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Post » Fri May 11, 2012 3:28 am

@thekid the pokki store looks great, i was just wondering about performances ? i tried to play tupsu, but the loading screen say no webgl and take too long which it's didn't play in the end ?, about horsemen very nice game and polished it was lagging a little but it's playable and sounds played very well, the only concern i got is about apps performances in general.

but overall, love the apps and games in pokki, if C2 export pokki apps directly it would be a neat feature.
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Post » Fri May 11, 2012 3:14 pm

I gave Four Horsemen a whirl. Worked pretty well. Though the sound just stops after you've played for a bit. Not sure if that's because of Pokki or the games coding. Was hard to tell if the game ran less smooth than intended. It's a small game though, so it should run smooth enough.

However, there's one problem I have and it's with the Pokki app/browser/thing itself. It places itself above my row of icons in the task bar and thus makes it larger. I find it invasive and that is a huge issue for me. I don't like apps or programs placing themselves where-ever they please without my say so, which it does. It might be a minor issue, and one the average user might not care about, but it raises a red flag in my head.inkBot2012-05-11 15:25:48
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Post » Fri May 11, 2012 6:11 pm

Yeah i found Pokki bloated and invasive. Not an option for me either.
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Post » Sun May 13, 2012 11:17 am

The only thing I expect from the e?e - saving array to a file :D
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Post » Mon May 14, 2012 3:32 pm

Well @Ashley. Do we know an estimated full release date of awesomium? Some programs are always in the "beta"-stage, even tough they are complete programs. (look at the udk)Black2key2012-05-14 15:46:37
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