expansion files

Discussion and feedback on Construct 2

Post » Sun Apr 24, 2016 10:27 am

hey guys,

currently it's 100mb for APK, which leaves us at around ~70MB for stuff. if you make a game that has > 70MB you can't put it on googleplay. is there a way to use expansion files for adding more content? i'm guessing packing images and sounds should be just fine, and leaving runtimes and data in the first 70mb.

any ways how to do it?

i've found a few blog posts but they are for apps, not for game engines.
https://iphonedevlog.wordpress.com/2014 ... a-project/
https://groups.google.com/forum/embed/# ... NTRDZHN5Cw

could it be made through plugin?
Sea Monsters template - Isometric
Also includes 40 pages PDF of optimizations and "how-to" for your games, and how the "sea monsters" template was built. Follow link for details :)

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