[Experiment] Terrarios

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Post » Thu May 28, 2015 11:28 pm

Yo all,
I just got back into C2 and I'd like to see what I can do with what I learned during the break, so I'm making this basic Terraria-ish terrain generator that I'll update a bit every day (Hopefully)

Take not that this is not a game but rather an experiment to learn, and thus won't have any artsy stuff, If you'd like to use it then you're welcome
What's on the list:
- Underground Generation
- Infinite Terrain (Via seed saving)
- Removing and Adding Blocks to the world
- Physics and Player Interactions
- Biomes
What's done:
- Seeds!
- Creating top layer of terrain via the midpoint-displacement algorithm
Last edited by Whiteclaws on Fri May 29, 2015 1:34 am, edited 2 times in total.
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Post » Thu May 28, 2015 11:33 pm

I whipped this thing in 2-3 hours of coding
It's just the top layer of the terrain generated via the midpoint-displacement algorithm
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