Experimental Greenworks plugin

Discussion and feedback on Construct 2

Post » Tue Oct 21, 2014 5:01 pm

Thanks @Ashley and Scirra team :D

Great news for me, by the time my game will be finished, the Steam/Greenworks plugin will be even better.
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Post » Wed Oct 22, 2014 3:58 pm

Awesome !!!!!!!!!!!!!!!!!!

Thanks Ashley ;)
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Post » Wed Oct 22, 2014 5:47 pm

Hey @Ashely, @80bit,

I couldn't get it to work. I'm wondering, what do I have to put on the "activate achievement" action? The API name or the ID?
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Post » Thu Oct 23, 2014 1:30 am

Good work.
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Post » Thu Oct 23, 2014 2:02 am

@andreyin In the "app admin" page for your game there's a tab called "Stats + Achievements", I think you have to manually add in "New Achievements" through that. Did you add them in there before you tried? I'm guessing you just reference the achievement name?
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Post » Thu Oct 23, 2014 4:31 am

Thanks @Ashley
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Post » Thu Oct 23, 2014 5:37 am

alspal wrote:@andreyin In the "app admin" page for your game there's a tab called "Stats + Achievements", I think you have to manually add in "New Achievements" through that. Did you add them in there before you tried? I'm guessing you just reference the achievement name?


I have added the achievement there, but I'm not sure what I should put in the action in C2. It says to add the "achievement name" but the options I have are the ID (1/0), API name (s1) and display name (Secret 1).

Edit: I had to use the API name. I got it to work. Thanks a bunch for this!!
Last edited by andreyin on Fri Oct 24, 2014 6:40 am, edited 1 time in total.
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Post » Thu Oct 23, 2014 1:21 pm

Anyone looking to get their game on Steam, message me when you list it on Greenlight so I can add it to my collection of Construct 2 Games on Steam
Vote for all the Construct 2 games on Steam Greenlight - Find them here
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Post » Fri Oct 24, 2014 2:20 am

GJ Ashely!
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Post » Sat Oct 25, 2014 12:31 pm

Whoa, nice! I'll definitely give that a try.
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