Experimental Greenworks plugin

Discussion and feedback on Construct 2

Post » Fri Sep 25, 2015 11:13 pm

@digitalsoapbox - Good idea posting a job offer! Hopefully someone will come up and help the community with this.
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Post » Sat Sep 26, 2015 12:09 am

Greenworks plugin is not working? That's something that should have be watched. I bet that there are many people developing games for steam... I mean, it's the main and almost the only really good platform for indie games on Pc. I know that there are others, but nothing like steam.
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Post » Sat Sep 26, 2015 1:04 am

This plugin has been experimental for a year.... which is rather disheartening. I am not surprised no one has come forward to fix it because they would probably have to play catch-up to every time there's a new NW version and any time there are changes made at the Steam end. All of which would also have to be compliant with c2 plugin SDK but not honoured by scirra. A subscription fee might work, but is that really likely to be subscribed to by more than a half a dozen c2 devs? I understand why sirra team haven't been here since May, now, and it doesn't bode well for those of us hoping for more than a Newgrounds export option. GameMaker and Clickteam understand the attraction of having functioning Steam plugins...
A big fan of JavaScript.
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Post » Sat Sep 26, 2015 10:27 am

@Colludium I agree. It's a problem that needs a good solution, we ran quite a successful Kickstarter for our game, so need to make sure everything will work smoothly for the Steam release next year. Ideally with updated nw.js

@Ashley it would be great if you could join this discussion. Has the official Sicrra Steam plug-in been abandoned? Would it be possible for you to help the community find a solution? I think without at least knowing Scirra's stance on this it makes it incredibly difficult for the community to find a solution.
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Post » Sat Sep 26, 2015 6:11 pm

+1 to this.. I plan to release on Steam next year as well...

as far as I know NW 10.5 works with the current greenworks plugin.. can someone confirm this?

also as far as I know every C2 game on Steam is using NW 10.5
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Post » Mon Sep 28, 2015 1:12 pm

We're waiting for the next version of NW.js before we review the Steam support. The latest non-alpha version is based on a version of Chromium with a pretty bad v-sync bug which makes gameplay choppy, so AFAIK everyone is still using v0.10.5. Google already fixed the bug a while ago, but NW.js is on a slower release cycle.
Scirra Founder
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Post » Mon Sep 28, 2015 2:29 pm

@Ashely Thank you for letting us know what's happening, really appreciate it.
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Post » Mon Sep 28, 2015 2:38 pm

@Ashely Thank you.
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Post » Tue Sep 29, 2015 3:18 am

@Ashley - Thank you for keeping us in the loop.
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Post » Tue Sep 29, 2015 9:00 pm

@Ashley - is this the issue you're speaking of?

https://github.com/nwjs/nw.js/issues/2698

Seems it was noted as solved. Is there another vsync issue? I haven't been able to find anything else about it in the nw.js bug reports.
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