Experimental Greenworks plugin

Discussion and feedback on Construct 2

Post » Mon Jan 11, 2016 3:56 am

So does no one else have the issue with steam overlay immediately popping up with nw 11.5? Also trying to open the achievements or any steam page crashes the game. Really, nothing works besides activating achievements.
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Post » Sat Jan 23, 2016 11:11 am

@Ashley Any update about Greenworks now that 0.13 is near release?
"It's done when it's done"

Shadows of War
Buy on Steam ;)
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Post » Tue Jan 26, 2016 1:18 pm

This working plugin is sorely needed.
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Post » Wed Jan 27, 2016 11:14 am

Amazing work!!!
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Post » Wed Jan 27, 2016 1:20 pm

I'm hoping the next beta update will have an updated working one Image
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Post » Mon Feb 01, 2016 3:23 am

biggity bump for commercial game love <3
Made Cosmochoria - www.cosmochoria.com
Currently working on Slayaway Camp - www.slayawaycamp.com
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Post » Mon Feb 01, 2016 4:00 pm

Plugin update Feb 1st 2016! By building a new version of the Greenworks plugin myself, I've gotten it working with the latest NW.js 0.13+ versions. This is only set up to work with Win32/Win64 - I have not yet got the build working for Mac or Linux, so don't expect it to work there. If we can cover Mac and Linux, this should be able to ship with the official C2 releases. Until then it's still an experimental plugin with a separate download. Here's a copy-paste of what I added to the original post:

Greenworks 0.13.0 - for NW.js 0.13+ (updated February 1st 2016)
Changes in this update:

- [ADD] Support for NW.js 0.13+ for win32 and win64 only (note Mac and Linux support is not expected to work in this release).
- [ADD] 'On overlay activated' / 'On overlay deactivated' triggers
- [ADD] GameLanguage and UILanguage expressions

https://dl.dropboxusercontent.com/u/15217362/greenworks-0.13.0.c2addon
Scirra Founder
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Post » Mon Feb 01, 2016 4:02 pm

Awesome news, Thanks @Ashley
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Post » Mon Feb 01, 2016 5:11 pm

Ashley wrote:Plugin update Feb 1st 2016! By building a new version of the Greenworks plugin myself, I've gotten it working with the latest NW.js 0.13+ versions. This is only set up to work with Win32/Win64 - I have not yet got the build working for Mac or Linux, so don't expect it to work there. If we can cover Mac and Linux, this should be able to ship with the official C2 releases. Until then it's still an experimental plugin with a separate download. Here's a copy-paste of what I added to the original post:

Greenworks 0.13.0 - for NW.js 0.13+ (updated February 1st 2016)
Changes in this update:

- [ADD] Support for NW.js 0.13+ for win32 and win64 only (note Mac and Linux support is not expected to work in this release).
- [ADD] 'On overlay activated' / 'On overlay deactivated' triggers
- [ADD] GameLanguage and UILanguage expressions

https://dl.dropboxusercontent.com/u/15217362/greenworks-0.13.0.c2addon


Awesome, glad you've taken in into your own hands, achievements here I come!
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Post » Mon Feb 01, 2016 11:49 pm

Ashley wrote:Plugin update Feb 1st 2016!


Thanks, and don't worry about MAC or Linux GreenWorks.

NWjs is bugged for those platforms. On MAC we get a red bar that's stuck on loading. Apparently associated with large numbers of asset loading causing a conflict. For Linux, no idea.
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