Experimental Greenworks plugin

Discussion and feedback on Construct 2

Post » Wed Mar 02, 2016 6:53 pm

Ashley wrote:
condolent wrote:Any news on the overlay issue? Is this fixed in the new greenworks release?

This thread is enormous now and I'm not really clear on what the problem/status of that is. I think it would be best for everyone to file a report in the Bugs forum where we can focus on that (as well as any other issues). Although the Greenworks plugin is still experimental it should ship with C2 pretty soon so I don't see why not to start treating it like an official feature already.


Awesome. Does this mean you've figured out the preview issue?
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Post » Tue Mar 29, 2016 2:31 am

Hopefully this will be ready soon, now that NW.js is looking decent.
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Post » Sun Apr 03, 2016 9:25 pm

Are there any updates on this? I have people complaining on the steam forums that achievements aren't available on mac and linux.
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Post » Mon Apr 04, 2016 12:38 pm

So we got very close, then I guess something changed and it doesn't work with the latest NW.js versions any more.

Right now we are blocked on: https://github.com/greenheartgames/greenworks/issues/69

The Greenworks team don't make regular releases themselves, so if we want regular updates we have to build Greenworks ourselves. But this never seems to work. As soon as we can get the builds to work, we can release an official Greenworks plugin!
Scirra Founder
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Post » Mon Apr 04, 2016 3:25 pm

@Ashley are you in contact with @MadSpy ?
I don't know what version of Nw.js and greenworks he's using but it seems he has it running in some constelation in his thread
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Post » Thu Apr 28, 2016 4:08 am

Hey guys. This might not be the best place to ask, but thing is, but I'm not understanding this plugin.

Does someone have a .capx file that showcase the use of achievements that I might take a look to understand better how it works?

Thanks!
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Post » Fri Apr 29, 2016 11:17 am

Hi. Is it possible to support DLC and check if a DLC was bought to enable new features/content?
Bl4ckSh33p-Soft - Custom Software and Indie Games
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Post » Fri Apr 29, 2016 2:56 pm

Steam API support DLC, greenworks doesn't.
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Post » Thu May 12, 2016 2:34 am

Ashley wrote:So we got very close, then I guess something changed and it doesn't work with the latest NW.js versions any more.

Right now we are blocked on: https://github.com/greenheartgames/greenworks/issues/69

The Greenworks team don't make regular releases themselves, so if we want regular updates we have to build Greenworks ourselves. But this never seems to work. As soon as we can get the builds to work, we can release an official Greenworks plugin!


any news @ashley ?
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Post » Thu May 19, 2016 7:51 pm

Is there a way to change the name of the executable from "New project" to the name of my game?
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