Experimental Greenworks plugin

Discussion and feedback on Construct 2

Post » Thu Jan 26, 2017 6:11 am

Ashley wrote:It should work on all platforms, yes. Have you tried it?


Nope, i hadn't tried Linux and MacOS yet, but using new Greenworks + NW.js 0.19.4 + Steamworks SDK 1.38a for Windows builds fixes that problem with focus:
viewtopic.php?f=147&t=180986

And it's just awesome, thank you.
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Post » Thu Jan 26, 2017 9:13 pm

It wouldn't work for me but my issue was that I had sdk version 136 ^^' . Update your SDK before posting bugs guys!
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Post » Wed Mar 01, 2017 8:59 pm

Problem, guys: when I set "browser - request fullscreen" to "cancel fullscreen" (in the options of my game) the game freezes. I can hear the sounds and music, but everything else is not displayed. Here's the record, take a look please: https://youtu.be/MvEbEcO__e4?t=36
It happening on exported nw.exe game. I'm using latest Greenworks + NW.js 0.19.4 + Steamworks SDK 1.38a.
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Post » Thu Mar 02, 2017 9:08 am

rasulmono wrote:Problem, guys: when I set "browser - request fullscreen" to "cancel fullscreen" (in the options of my game) the game freezes. I can hear the sounds and music, but everything else is not displayed. Here's the record, take a look please: https://youtu.be/MvEbEcO__e4?t=36
It happening on exported nw.exe game. I'm using latest Greenworks + NW.js 0.19.4 + Steamworks SDK 1.38a.


Problem solved by disabling "Kiosk mode" on export.
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Post » Fri Jun 09, 2017 9:22 pm

When will it be released for construct 3?
Hi I am Samuel :)

My google play
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Post » Wed Jun 14, 2017 9:13 pm

Advice Needed: Overlay is not working, no matter what I do... :| I think this could be because I use the shift key to handle switching uppercase text on/off. I followed the instructions etc to the t.

thanks in advance.
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Post » Sat Jun 24, 2017 8:05 pm

Liam Twose wrote:Advice Needed: Overlay is not working, no matter what I do... :| I think this could be because I use the shift key to handle switching uppercase text on/off. I followed the instructions etc to the t.

thanks in advance.


Try to add "--in-process-gpu" in "chromium args" string json files in the folder C:\Program Files\Construct 2\exporters\html5\nwjs

"chromium-args": "--disable-plugins --disable-internal-flash --disable-popup-blocking --enable-gamepad --enable-html5-camera --allow-file-access-from-files --disable-software-rasterizer --disable-devtools --in-process-gpu"
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Post » Thu Jun 29, 2017 2:34 pm

Thank you.

Got it working in the end. The issue was that you can't seem to edit the package.json file from within the zip file... I extracted it, edited it and re-added it for it to work.

Do we still need to use sdk v138 and greenworks 138? is there steamworks integration? would love to add this to the game.
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Post » Thu Jun 29, 2017 2:36 pm

oh and now I realise you can edit it pre-export =D can I put the steam dll files in that folder to export also?
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Post » Tue Oct 17, 2017 5:55 pm

Is there somewhere I can still download Greenworks for NWJS 0.19.4? When I click on the link Dropbox says the file has been removed or made private.
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